//********************************************************
//
// Assignment 9 - Dynamically Allocated Linked Lists
//
// Name: Andrea Huskey
//
// Class: C Programming, Summer 2026
//
// Date: July 24, 2026
//
// Description: Program which determines overtime and
// gross pay for a set of employees with outputs sent
// to standard output (the screen).
//
// This assignment also adds the employee name, their tax state,
// and calculates the state tax, federal tax, and net pay. It
// also calculates totals, averages, minimum, and maximum values.
//
// Dynamically allocated linked list version
// Call by Reference design (using pointers)
//
//********************************************************
//necessary header files
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
//define constants
#define SIZE 5
#define STD_HOURS 40.0
#define OT_RATE 1.5
#define MA_TAX_RATE 0.05
#define NH_TAX_RATE 0.0
#define VT_TAX_RATE 0.06
#define CA_TAX_RATE 0.07
#define DEFAULT_TAX_RATE 0.08
#define TAX_STATE_SIZE 3
#define FED_TAX_RATE 0.25
#define FIRST_NAME_SIZE 20
#define LAST_NAME_SIZE 20
// Define a structure type to store an employee name
// ... note how one could easily extend this to other parts
// parts of a name: Middle, Nickname, Prefix, Suffix, etc.
struct name
{
char firstName[FIRST_NAME_SIZE];
char lastName[LAST_NAME_SIZE];
};
// Define a structure type to pass employee data between functions
// Note that the structure type is global, but you don't want a variable
// of that type to be global. Best to declare a variable of that type
// in a function like main or another function and pass as needed.
struct employee
{
struct name empName;
char taxState[TAX_STATE_SIZE];
long int clockNumber;
float wageRate;
float hours;
float overtimeHrs;
float grossPay;
float stateTax;
float fedTax;
float netPay;
struct employee *next;
};
// this structure type defines the totals of all floating point items
// so they can be totaled and used also to calculate averages
struct totals
{
float total_wageRate;
float total_hours;
float total_overtimeHrs;
float total_grossPay;
float total_stateTax;
float total_fedTax;
float total_netPay;
};
// this structure type defines the min and max values of all floating
// point items so they can be display in our final report
struct min_max
{
float min_wageRate;
float min_hours;
float min_overtimeHrs;
float min_grossPay;
float min_stateTax;
float min_fedTax;
float min_netPay;
float max_wageRate;
float max_hours;
float max_overtimeHrs;
float max_grossPay;
float max_stateTax;
float max_fedTax;
float max_netPay;
};
// define prototypes here for each function except main
// These prototypes have already been transitioned to pointers
struct employee *getEmpData(int theSize);
void printEmp(struct employee *emp_ptr);
void calcOvertimeHrs(struct employee *emp_ptr);
void calcGrossPay(struct employee *emp_ptr);
void calcStateTax(struct employee *emp_ptr);
void calcFedTax(struct employee *emp_ptr);
void calcNetPay(struct employee *emp_ptr);
void calcEmployeeTotals(struct employee *emp_ptr,
struct totals *emp_totals_ptr);
void calcEmployeeMinMax(struct employee *emp_ptr,
struct min_max *emp_MinMax_ptr);
void printHeader(void);
void printEmpStatistics(struct totals *employeeTotals_ptr,
struct min_max *employeeMinMax_ptr,
int theSize);
//start main code
int main()
{
//Hold node for linked list and loop to release node memory
struct employee *head_ptr = NULL;
struct employee *free_ptr = NULL;
//Allocate employeeTotal stack and create pointer
struct totals employeeTotals = {0, 0, 0, 0, 0, 0, 0};
struct totals *emp_totals_ptr = &employeeTotals;
struct min_max employeeMinMax = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
struct min_max *employeeMinMax_ptr = &employeeMinMax;
head_ptr = getEmpData(SIZE);
//Calculate payroll values for each employee
calcOvertimeHrs(head_ptr);
calcGrossPay(head_ptr);
calcStateTax(head_ptr);
calcFedTax(head_ptr);
calcNetPay(head_ptr);
//Calculate totals for each employee
calcEmployeeTotals(head_ptr, emp_totals_ptr);
calcEmployeeMinMax(head_ptr, employeeMinMax_ptr);
//Print the formatted report
printHeader();
printEmp(head_ptr);
printEmpStatistics(emp_totals_ptr, employeeMinMax_ptr, SIZE);
//Dynamic allocation clean up - before exit
while (head_ptr != NULL)
{
free_ptr = head_ptr;
head_ptr = head_ptr->next;
}
return 0; //success
} //main
//**************************************************************
// Function: getEmpData
//
// Purpose: Set up function designed to construct a dynamic
// linked list for structures
//
// Parameters:
//
// int theSize total number of employee records to collect or allocate
//
// Returns: a pointer to the memory address of the first node.
//
//**************************************************************
struct employee *getEmpData(int theSize)
{
struct employee *head_ptr = NULL;
struct employee *tail_ptr = NULL;
struct employee *emp_ptr = NULL;
char response[10];
int i;
for (i = 0; i < theSize; ++i)
{
emp_ptr
= (struct employee
*)malloc(sizeof(struct employee
)); if (emp_ptr == NULL)
{
printf("Memory allocation failed.\n"); return head_ptr;
}
// collect first and last name, state, clock number, wage rate, and hours worked
scanf("%19s", emp_ptr
->empName.
firstName);
scanf("%19s", emp_ptr
->empName.
lastName);
scanf("%2s", emp_ptr
->taxState
);
printf("Enter clock number: "); scanf("%ld", &emp_ptr
->clockNumber
);
scanf("%f", &emp_ptr
->wageRate
);
printf("Enter hours worked: "); scanf("%f", &emp_ptr
->hours
);
// Read and discard trailing Y/N confirmation prompt if present in input
printf("Would you like to enter another employee? (Y/N): ");
emp_ptr->overtimeHrs = 0;
emp_ptr->grossPay = 0;
emp_ptr->stateTax = 0;
emp_ptr->fedTax = 0;
emp_ptr->netPay = 0;
emp_ptr->next = NULL;
if (head_ptr == NULL)
{
head_ptr = emp_ptr;
tail_ptr = emp_ptr;
}
else
{
tail_ptr->next = emp_ptr;
tail_ptr = emp_ptr;
}
}
return head_ptr;
}
// payroll calculator - header
void printHeader(void)
{
printf("\n*** Pay Calculator ***\n"); printf("\n---------------------------------------------------------------------------------"); printf("\nName Tax Clock# Wage Hours OT Gross State Fed Net"); printf("\n State Pay Tax Tax Pay"); printf("\n---------------------------------------------------------------------------------"); }
//**************************************************************
// Function: printEmp
//
// Purpose: Head pointer, Serves as starting point of linked list for
// employee records
//
// Parameters:
// employee records read and following nodes
//
//
// Returns: Standard print output
//
//**************************************************************
void printEmp(struct employee *emp_ptr)
{
char name[FIRST_NAME_SIZE + LAST_NAME_SIZE + 2];
while (emp_ptr != NULL)
{
snprintf(name
, sizeof(name
), "%s %s", emp_ptr
->empName.
firstName, emp_ptr
->empName.
lastName);
printf("\n%-20.20s %-2s %06ld %6.2f %4.1f %5.1f %7.2f %6.2f %7.2f %8.2f", name, emp_ptr->taxState, emp_ptr->clockNumber,
emp_ptr->wageRate, emp_ptr->hours, emp_ptr->overtimeHrs,
emp_ptr->grossPay, emp_ptr->stateTax,
emp_ptr->fedTax, emp_ptr->netPay);
emp_ptr = emp_ptr->next;
}
}
//**************************************************************
// Function: printEmpStatistics
//
// Purpose: Summarize statistical data
//
// Parameters:
// employee records , states, taxes, hours, grosspay, fed/stat tax,
// wagerate, and netpay
//
//
// Returns: Standard print output
//
//**************************************************************
void printEmpStatistics(struct totals *employeeTotals_ptr,
struct min_max *employeeMinMax_ptr,
int theSize)
{
printf("\n---------------------------------------------------------------------------------");
printf("\nTotals: %6.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", employeeTotals_ptr->total_wageRate,
employeeTotals_ptr->total_hours,
employeeTotals_ptr->total_overtimeHrs,
employeeTotals_ptr->total_grossPay,
employeeTotals_ptr->total_stateTax,
employeeTotals_ptr->total_fedTax,
employeeTotals_ptr->total_netPay);
printf("\nAverages: %6.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", employeeTotals_ptr->total_wageRate / theSize,
employeeTotals_ptr->total_hours / theSize,
employeeTotals_ptr->total_overtimeHrs / theSize,
employeeTotals_ptr->total_grossPay / theSize,
employeeTotals_ptr->total_stateTax / theSize,
employeeTotals_ptr->total_fedTax / theSize,
employeeTotals_ptr->total_netPay / theSize);
printf("\nMinimum: %6.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f", employeeMinMax_ptr->min_wageRate,
employeeMinMax_ptr->min_hours,
employeeMinMax_ptr->min_overtimeHrs,
employeeMinMax_ptr->min_grossPay,
employeeMinMax_ptr->min_stateTax,
employeeMinMax_ptr->min_fedTax,
employeeMinMax_ptr->min_netPay);
printf("\nMaximum: %6.2f %5.1f %5.1f %7.2f %6.2f %7.2f %8.2f\n", employeeMinMax_ptr->max_wageRate,
employeeMinMax_ptr->max_hours,
employeeMinMax_ptr->max_overtimeHrs,
employeeMinMax_ptr->max_grossPay,
employeeMinMax_ptr->max_stateTax,
employeeMinMax_ptr->max_fedTax,
employeeMinMax_ptr->max_netPay);
}
//calc overTimeHrs
void calcOvertimeHrs(struct employee *emp_ptr)
{
while (emp_ptr != NULL)
{
emp_ptr->overtimeHrs = (emp_ptr->hours > STD_HOURS) ? (emp_ptr->hours - STD_HOURS) : 0;
emp_ptr = emp_ptr->next;
}
}
//calc grossPay
void calcGrossPay(struct employee *emp_ptr)
{
while (emp_ptr != NULL)
{
emp_ptr->grossPay = (emp_ptr->wageRate * emp_ptr->hours) + (emp_ptr->overtimeHrs * emp_ptr->wageRate * 0.5f);
emp_ptr = emp_ptr->next;
}
}
//calc StateTax
void calcStateTax(struct employee *emp_ptr)
{
while (emp_ptr != NULL)
{
if (strcmp(emp_ptr
->taxState
, "MA") == 0) emp_ptr->stateTax = emp_ptr->grossPay * MA_TAX_RATE;
else if (strcmp(emp_ptr
->taxState
, "NH") == 0) emp_ptr->stateTax = emp_ptr->grossPay * NH_TAX_RATE;
else if (strcmp(emp_ptr
->taxState
, "VT") == 0) emp_ptr->stateTax = emp_ptr->grossPay * VT_TAX_RATE;
else if (strcmp(emp_ptr
->taxState
, "CA") == 0) emp_ptr->stateTax = emp_ptr->grossPay * CA_TAX_RATE;
else
emp_ptr->stateTax = emp_ptr->grossPay * DEFAULT_TAX_RATE;
emp_ptr = emp_ptr->next;
}
}
//calc FedTax
void calcFedTax(struct employee *emp_ptr)
{
while (emp_ptr != NULL)
{
emp_ptr->fedTax = emp_ptr->grossPay * FED_TAX_RATE;
emp_ptr = emp_ptr->next;
}
}
//calc NetPay
void calcNetPay(struct employee *emp_ptr)
{
while (emp_ptr != NULL)
{
emp_ptr->netPay = emp_ptr->grossPay - emp_ptr->stateTax - emp_ptr->fedTax;
emp_ptr = emp_ptr->next;
}
}
//calc EmployeeTotals
void calcEmployeeTotals(struct employee *emp_ptr,
struct totals *emp_totals_ptr)
{
while (emp_ptr != NULL)
{
emp_totals_ptr->total_wageRate += emp_ptr->wageRate;
emp_totals_ptr->total_hours += emp_ptr->hours;
emp_totals_ptr->total_overtimeHrs += emp_ptr->overtimeHrs;
emp_totals_ptr->total_grossPay += emp_ptr->grossPay;
emp_totals_ptr->total_stateTax += emp_ptr->stateTax;
emp_totals_ptr->total_fedTax += emp_ptr->fedTax;
emp_totals_ptr->total_netPay += emp_ptr->netPay;
emp_ptr = emp_ptr->next;
}
}
//calc EmployeeMinMax
void calcEmployeeMinMax(struct employee *emp_ptr,
struct min_max *emp_minMax_ptr)
{
if (emp_ptr == NULL) return;
emp_minMax_ptr->min_wageRate = emp_ptr->wageRate;
emp_minMax_ptr->min_hours = emp_ptr->hours;
emp_minMax_ptr->min_overtimeHrs = emp_ptr->overtimeHrs;
emp_minMax_ptr->min_grossPay = emp_ptr->grossPay;
emp_minMax_ptr->min_stateTax = emp_ptr->stateTax;
emp_minMax_ptr->min_fedTax = emp_ptr->fedTax;
emp_minMax_ptr->min_netPay = emp_ptr->netPay;
emp_minMax_ptr->max_wageRate = emp_ptr->wageRate;
emp_minMax_ptr->max_hours = emp_ptr->hours;
emp_minMax_ptr->max_overtimeHrs = emp_ptr->overtimeHrs;
emp_minMax_ptr->max_grossPay = emp_ptr->grossPay;
emp_minMax_ptr->max_stateTax = emp_ptr->stateTax;
emp_minMax_ptr->max_fedTax = emp_ptr->fedTax;
emp_minMax_ptr->max_netPay = emp_ptr->netPay;
emp_ptr = emp_ptr->next;
while (emp_ptr != NULL)
{
if (emp_ptr->wageRate < emp_minMax_ptr->min_wageRate) emp_minMax_ptr->min_wageRate = emp_ptr->wageRate;
if (emp_ptr->hours < emp_minMax_ptr->min_hours) emp_minMax_ptr->min_hours = emp_ptr->hours;
if (emp_ptr->overtimeHrs < emp_minMax_ptr->min_overtimeHrs) emp_minMax_ptr->min_overtimeHrs = emp_ptr->overtimeHrs;
if (emp_ptr->grossPay < emp_minMax_ptr->min_grossPay) emp_minMax_ptr->min_grossPay = emp_ptr->grossPay;
if (emp_ptr->stateTax < emp_minMax_ptr->min_stateTax) emp_minMax_ptr->min_stateTax = emp_ptr->stateTax;
if (emp_ptr->fedTax < emp_minMax_ptr->min_fedTax) emp_minMax_ptr->min_fedTax = emp_ptr->fedTax;
if (emp_ptr->netPay < emp_minMax_ptr->min_netPay) emp_minMax_ptr->min_netPay = emp_ptr->netPay;
if (emp_ptr->wageRate > emp_minMax_ptr->max_wageRate) emp_minMax_ptr->max_wageRate = emp_ptr->wageRate;
if (emp_ptr->hours > emp_minMax_ptr->max_hours) emp_minMax_ptr->max_hours = emp_ptr->hours;
if (emp_ptr->overtimeHrs > emp_minMax_ptr->max_overtimeHrs) emp_minMax_ptr->max_overtimeHrs = emp_ptr->overtimeHrs;
if (emp_ptr->grossPay > emp_minMax_ptr->max_grossPay) emp_minMax_ptr->max_grossPay = emp_ptr->grossPay;
if (emp_ptr->stateTax > emp_minMax_ptr->max_stateTax) emp_minMax_ptr->max_stateTax = emp_ptr->stateTax;
if (emp_ptr->fedTax > emp_minMax_ptr->max_fedTax) emp_minMax_ptr->max_fedTax = emp_ptr->fedTax;
if (emp_ptr->netPay > emp_minMax_ptr->max_netPay) emp_minMax_ptr->max_netPay = emp_ptr->netPay;
emp_ptr = emp_ptr->next;
}
}